About Me

For over twenty years, Gaurav Mathur has contributed to video game titles including the critically acclaimed “Grim Fandango” and “Psychonauts”, and the bestseller “Star Wars:  Rogue Squadron”.  He spent over seven years at Toys for Bob creating and managing 3D assets for the Skylanders console games, including "Skylanders Spyro's Adventure", "Skylanders Giants", "Skylanders Trap Team", and "Skylanders Imaginators". 

Gaurav is the Art Director at Penumbra, where he is working with a small team of game industry veterans on a virtual reality project built from the ground up to make people's lives better.

Thirteen years ago, Gaurav created gamedevmap, an online living map and catalog of game development organizations around the world.  In 2015, he started ilovegamedev, a company dedicated to game-related positive impact projects.

Gaurav is a judge and a mentor for the International Game Developers Association (IGDA) Game Developers Conference (GDC) Scholar program, and has previously served on the Advisory Board for the San Francisco Chapter of the IGDA.  In 2012, he participated in the National Conversation on Games, a joint project between the Center for Games and Impact at Arizona State University and the White House's Office of Science and Technology Policy.

Gaurav has done outreach work with the Departments of Child Life at Texas Children's Hospital, Children's Hospital Oakland, and Kaiser Permanente Oakland.  He has co-curated video game art exhibits at his alma mater, Cogswell College, and at the Masur Museum of Art in Monroe, Louisiana. 

Gaurav is on the Artist Advisory Board for the Museum of Art and Digital Entertainment and has served as a Gameheads Mentor to youth ages 16-24 in Oakland, California.